![]() Wind druid is far, far better.I'm not sure what you mean by "high end gear" but I LOATHE trading in D2. I have a wind druid and a fire druid, both with high end gear. Use volcano because it has physical damage. Just get fissure and the synergies, done. Fissure does BIG fire AoE (even in hell difficulty) and stacks up to 3 times. Ravens don't scale well after normal difficulty tho, but a great way to get off the ground if you have no gear. You can stand behind a wall and your lvl 15 ravens will kill normal Diablo straight up no joke. ![]() Starting at 18, dump everything in dire wolf. Ravens cannot be attacked by anything and will die after they attack x times. If you're bored and just want to stand around doing nothing, go raven build. Once you hit level 8, she can start selling wands with higher skills and the odds of your super wand just gets lower to impossible. Also, best chance to roll a +3 raise skeleton +3 skeleton mastery wand is actually at Akara in Act 1 and ONLY from levels 1-7. They will committ suicide while you watch. Cast IM on Andy or Duriel or Meph and let them melee your clay golem. You kill all the bosses using Iron Maiden. Its like 1k cold AoE dmg and freezes monsters. (Charged strike become much more powerful later in the game and is your boss killer.) Great massive damage in normal difficulty. Also, round up a group of mobs, toss a poison javelin in an empty space, and then follow the vapor trail immediately so everything gets poisoned when it chases you. You might open with the scepter but switch to a javelin and use power strike a lot. Toss a chipt sapphire and chipt topaz / chipt emerald into it for more damage.ΔΆ points in double swing, lots of points in mace mastery. If you have time, keep shopping until one pops with two open sockets. Shop Akara in Act 1 town for a plain scepter with no +skills or modifiers on it. ![]()
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